[gd_scene load_steps=5 format=4 uid="uid://b1l0c8h0nqlj1"]

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nyple"]

[sub_resource type="ArrayMesh" id="ArrayMesh_5wn38"]
_surfaces = [{
"aabb": AABB(0, 1.87335e-09, -1.49012e-08, 2.6, 1, 1e-05),
"format": 34359742465,
"index_count": 6,
"index_data": PackedByteArray("AAABAAIAAAADAAEA"),
"primitive": 3,
"uv_scale": Vector4(0, 0, 0, 0),
"vertex_count": 4,
"vertex_data": PackedByteArray("AAAAAEe8ADEAAICyZmYmQAAAgD+X3p0zZmYmQEe8ADEAAICyAAAAAAAAgD+X3p0z")
}]
blend_shape_mode = 0

[sub_resource type="ArrayMesh" id="ArrayMesh_agpgy"]
resource_name = "1-335_Plane_141"
_surfaces = [{
"aabb": AABB(0, 1.87335e-09, -1.49012e-08, 2.6, 1, 1e-05),
"attribute_data": PackedByteArray("AAAAAAAAgD8AAIA/AAAAAAAAgD8AAIA/AAAAAAAAAAA="),
"format": 34359742487,
"index_count": 6,
"index_data": PackedByteArray("AAABAAIAAAADAAEA"),
"material": SubResource("StandardMaterial3D_nyple"),
"primitive": 3,
"uv_scale": Vector4(0, 0, 0, 0),
"vertex_count": 4,
"vertex_data": PackedByteArray("AAAAAEe8ADEAAICyZmYmQAAAgD+X3p0zZmYmQEe8ADEAAICyAAAAAAAAgD+X3p0z/3//f////7//f/9/////v/9//3////+//3//f////78=")
}]
blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_5wn38")

[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_oiu27"]
data = PackedVector3Array(0, 1.87335e-09, -0.3, 2.6, 1, -0.3, 0, 1, -0.3, 0, 1.87335e-09, -0.3, 2.6, 1.87335e-09, -0.3, 2.6, 1, -0.3, 0, -2.46511e-08, 0, 2.6, 1, 5.96046e-08, 2.6, -2.46511e-08, 0, 0, -2.46511e-08, 0, 0, 1, 5.96046e-08, 2.6, 1, 5.96046e-08, 2.6, 1, -0.3, 0, 1, 5.96046e-08, 0, 1, -0.3, 2.6, 1, -0.3, 2.6, 1, 5.96046e-08, 0, 1, 5.96046e-08, 0, 1.87335e-09, -0.3, 2.6, -2.46511e-08, 0, 2.6, 1.87335e-09, -0.3, 0, 1.87335e-09, -0.3, 0, -2.46511e-08, 0, 2.6, -2.46511e-08, 0, 2.6, 1.87335e-09, -0.3, 2.6, 1, 5.96046e-08, 2.6, 1, -0.3, 2.6, 1.87335e-09, -0.3, 2.6, -2.46511e-08, 0, 2.6, 1, 5.96046e-08, 0, 1, -0.3, 0, -2.46511e-08, 0, 0, 1.87335e-09, -0.3, 0, 1, -0.3, 0, 1, 5.96046e-08, 0, -2.46511e-08, 0)

[node name="panel26_base" type="MeshInstance3D"]
mesh = SubResource("ArrayMesh_agpgy")
skeleton = NodePath("")

[node name="anchor_corner_left" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.9, 0, 0)

[node name="anchor_corner_right" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.6, 0, -0.3)

[node name="anchor_straight" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.6, 0, 0)

[node name="anchor_top" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)

[node name="panel26_base" type="StaticBody3D" parent="."]

[node name="CollisionShape3D" type="CollisionShape3D" parent="panel26_base"]
shape = SubResource("ConcavePolygonShape3D_oiu27")
